<plugin class="clwd" author="-DeToX-" version="0.1" headersize="148">
  <revision author="-DeToX-" version="0.1">Created layout of plugin</revision>
  <revision author="DarkShallFall" version="0.2">Labeled most of the tag</revision>
  <bitmask32 name="Flags" offset="0" visible="True">
    <option name="Doesn't Use Wind" value="0" />
    <option name="Uses Grid Attach Top" value="1" />
  </bitmask32>
  <undefined name="Marker Attachment Name" offset="4" visible="True" />
  <undefined name="Unknown" offset="8" visible="false" />
  <tag name="Shader" offset="12" visible="True" />
  <id name="Shader" offset="24" visible="True" />
  <short name="Grid X Dimension" offset="28" visible="True" />
  <float name="Grid Y Dimension" offset="32" visible="True" />
  <float name="Grid Spacing X" offset="36" visible="True" />
  <float name="Grid Spacing Y" offset="40" visible="True" />
 <enum16 name="Integration Type" offset="44" visible="True" />
  <undefined name="Unknown1" offset="48" visible="false" />
  <undefined name="Unknown2" offset="52" visible="false" />
  <float name="Weight" offset="56" visible="True" />
  <float name="Drag" offset="60" visible="True" />
  <float name="Wind Scale" offset="64" visible="True" />
  <float name="Wind Flappiness Scale" offset="68" visible="True" />
  <float name="Longest Rod" offset="72" visible="True" />
  <undefined name="Unknown" offset="76" visible="false" />
  <undefined name="Unknown" offset="80" visible="false" />
  <undefined name="Unknown" offset="84" visible="false" />
  <undefined name="Unknown" offset="88" visible="false" />
  <undefined name="Unknown" offset="92" visible="false" />
  <undefined name="Unknown" offset="96" visible="false" />
  <struct name="Vertices" offset="100" visible="True" size="20" label="">
    <float name="Initial Position X" offset="0" visible="True" />
    <float name="Initial Position Y" offset="4" visible="True" />
    <float name="Initial Position Z" offset="8" visible="True" />
    <float name="UV i" offset="12" visible="True" />
    <float name="UV j" offset="16" visible="True" />
  </struct>
  <undefined name="Unknown" offset="108" visible="false" />
  <struct name="Indices" offset="112" visible="True" size="2" label="">
    <short name="Index" offset="0" visible="True" />
  </struct>
  <undefined name="Unknown" offset="120" visible="false" />
  <undefined name="Unknown" offset="124" visible="false" />
  <undefined name="Unknown" offset="128" visible="false" />
  <undefined name="Unknown" offset="132" visible="false" />
  <struct name="Strip Indices" offset="136" visible="True" size="1" label="">
    <short name="Index" offset="0" visible="True" />
  </struct>
  <undefined name="Unknown" offset="144" visible="false" />
</plugin>