<plugin class="MGS2" author="Grimdoomer" version="0.99" headersize="16">
  <float name="Falloff Distance From Camera" offset="0" visible="True" />
  <float name="Cutoff Distance From Camera" offset="4" visible="True" />
  <struct name="Volumes" offset="8" visible="true" size="152" label="">
    <bitmask32 name="Flags" offset="0" visible="True">
      <option name="Force_Linear_Radius_Function" value="0" />
      <option name="Force_Linear_Offset" value="1" />
      <option name="Force_Differential_Evaluation" value="2" />
      <option name="Fuzzy" value="3" />
      <option name="Not_Scaled_By_Event_Duration" value="4" />
      <option name="Scaled_By_Marker" value="5" />
    </bitmask32>
    <tag name="Bitmap" offset="4" visible="True" />
    <id name="Bitmap" offset="8" visible="True" />
    <int name="Sprite Count" offset="12" visible="True" />
    <struct name="Offset" offset="16" visible="true" size="1" label="">
      <byte name="Data" offset="0" visible="True" />
    </struct>
    <struct name="Radius" offset="24" visible="true" size="1" label="">
      <byte name="Data" offset="0" visible="True" />
    </struct>
    <struct name="Brightness" offset="32" visible="true" size="1" label="">
      <byte name="Data" offset="0" visible="True" />
    </struct>
    <struct name="Color" offset="40" visible="true" size="1" label="">
      <byte name="Data" offset="0" visible="True" />
    </struct>
    <struct name="Facing" offset="48" visible="true" size="1" label="">
      <byte name="Data" offset="0" visible="True" />
    </struct>
    <struct name="Aspect" offset="56" visible="true" size="28" label="">
      <struct name="Along-Axis Scale" offset="0" visible="true" size="1" label="">
        <byte name="Data" offset="0" visible="True" />
      </struct>
      <struct name="Away-From-Axis Scale" offset="8" visible="true" size="1" label="">
        <byte name="Data" offset="0" visible="True" />
      </struct>
      <float name="Parallel Scale" offset="16" visible="True" />
      <float name="Parallel Threshold Angle" offset="20" visible="True" />
      <float name="Parallel Exponent" offset="24" visible="True" />
    </struct>
    <float name="Radius Frac Min" offset="64" visible="True" />
    <float name="DEPRECATED X-Step Exponent" offset="68" visible="True" />
    <int name="DEPRECATED X-Buffer Length" offset="72" visible="True" />
    <int name="X-Buffer Spacing" offset="76" visible="True" />
    <int name="X-Buffer Min Iterations" offset="80" visible="True" />
    <int name="X-Buffer Max Iterations" offset="84" visible="True" />
    <float name="X-Delta Max Error" offset="88" visible="True" />
    <unused offset="92" size="4" />
    <struct name="" offset="96" visible="true" size="8" label="">
      <unused offset="0" size="8" />
    </struct>
    <unused offset="104" size="48" />
  </struct>
</plugin>
