<plugin class="CLWD" author="Grimdoomer" version="0.99" headersize="108">
  <bitmask32 name="Flags" offset="0" visible="True">
    <option name="Doesn't_Use_Wind" value="0" />
    <option name="Uses_Grid_Attach_Top" value="1" />
  </bitmask32>
  <stringid name="Marker Attachment Name" offset="4" visible="True" />
  <tag name="Shader" offset="8" visible="True" />
  <id name="Shader" offset="12" visible="True" />
  <short name="Grid X Dimension" offset="16" visible="True" />
  <short name="Grid Y Dimension" offset="18" visible="True" />
  <float name="Grid Spacing X" offset="20" visible="True" />
  <float name="Grid Spacing Y" offset="24" visible="True" />
  <short name="Integration Type" offset="28" visible="True" />
  <short name="Number Iterations" offset="30" visible="True" />
  <float name="Weight" offset="32" visible="True" />
  <float name="Drag" offset="36" visible="True" />
  <float name="Wind Scale" offset="40" visible="True" />
  <float name="Wind Flappiness Scale" offset="44" visible="True" />
  <float name="Longest Rod" offset="48" visible="True" />
  <unused offset="52" size="24" />
  <struct name="Vertices" offset="76" visible="true" size="20" label="">
    <float name="Initial Position X" offset="0" visible="True" />
    <float name="Initial Position Y" offset="4" visible="True" />
    <float name="Initial Position Z" offset="8" visible="True" />
    <float name="UV i" offset="12" visible="True" />
    <float name="UV j" offset="16" visible="True" />
  </struct>
  <struct name="Indices" offset="84" visible="true" size="2" label="">
    <short name="Index" offset="0" visible="True" />
  </struct>
  <struct name="Strip Indices" offset="92" visible="true" size="2" label="">
    <short name="Index" offset="0" visible="True" />
  </struct>
  <struct name="Links" offset="100" visible="true" size="16" label="">
    <float name="Attachment Bits" offset="0" visible="True" />
    <short name="Index 1" offset="4" visible="True" />
    <short name="Index 2" offset="6" visible="True" />
    <float name="Default Distance" offset="8" visible="True" />
    <float name="Damping Multiplier" offset="12" visible="True" />
  </struct>
</plugin>
