<plugin class="SNCL" author="Grimdoomer" version="0.99" headersize="8">
  <struct name="Sound Classes" offset="0" visible="true" size="92" label="">
    <short name="Max Sounds Per Tag" offset="0" visible="True" />
    <short name="Max Sounds Per Object" offset="2" visible="True" />
    <int name="Preemption Time" offset="4" visible="True" />
    <bitmask16 name="Internal Flags" offset="8" visible="True">
      <option name="Valid" value="0" />
      <option name="Is_Speech" value="1" />
      <option name="Scripted" value="2" />
      <option name="Stops_With_Object" value="3" />
      <option name="unused" value="4" />
      <option name="Valid_Doppler_Factor" value="5" />
      <option name="Valid_Obstruction_Factor" value="6" />
      <option name="Multilingual" value="7" />
    </bitmask16>
    <bitmask16 name="Flags" offset="10" visible="True">
      <option name="Plays_During_Pause" value="0" />
      <option name="Dry_Stereo_Mix" value="1" />
      <option name="No_Object_Obstruction" value="2" />
      <option name="Use_Center_Speaker_Unspatialized" value="3" />
      <option name="Send_(Mono)_To_LFE" value="4" />
      <option name="Deterministic" value="5" />
      <option name="Use_Huge_Transmission" value="6" />
      <option name="Always_Use_Speakers" value="7" />
      <option name="Don't_Strip_From_Mainmenu" value="8" />
      <option name="Ignore_Stereo_Headroom" value="9" />
      <option name="Loop_Fade_Out_Is_Linear" value="10" />
      <option name="Stop_When_Object_Dies" value="11" />
      <option name="Allow_Cache_File_Editing" value="12" />
    </bitmask16>
    <short name="Priority" offset="12" visible="True" />
    <enum16 name="Cache Miss Mode" offset="14" visible="True">
    </enum16>
    <float name="Reverb Gain dB" offset="16" visible="True" />
    <float name="Override Speaker Gain" offset="20" visible="True" />
    <float name="Distance Bounds Lower" offset="24" visible="True" />
    <float name="Distance Bounds Upper" offset="28" visible="True" />
    <float name="Gain Bounds Lower" offset="32" visible="True" />
    <float name="Gain Bounds Upper" offset="36" visible="True" />
    <float name="Cutscene Ducking dB" offset="40" visible="True" />
    <float name="Cutscene Ducking Fade In Time Sec" offset="44" visible="True" />
    <float name="Cutscene Ducking Sustain Time Sec" offset="48" visible="True" />
    <float name="Cutscene Ducking Fade Out Time Sec" offset="52" visible="True" />
    <float name="Scripted Dialog Ducking dB" offset="56" visible="True" />
    <float name="Scripted Dialog Ducking Fade In Time Sec" offset="60" visible="True" />
    <float name="Scripted Dialog Ducking Sustain Time Sec" offset="64" visible="True" />
    <float name="Scripted Dialog Ducking Fade Out Time Sec" offset="68" visible="True" />
    <float name="Doppler Factor" offset="72" visible="True" />
    <enum32 name="Stereo Playback Type" offset="76" visible="True">
      <option name="First_Person" value="0" />
      <option name="Ambient" value="1" />
    </enum32>
    <float name="Transmission Multiplier" offset="80" visible="True" />
    <float name="Obstruction Max Bend" offset="84" visible="True" />
    <float name="Occlusion Max Bend" offset="88" visible="True" />
  </struct>
</plugin>
