<plugin class="cont" author="Iron_Forge" version="0.8" headersize="240">
  <revision author="Shalted" version="0.8">Added Xbox7887's known values</revision>
  <revision author="Iron_Forge" version="0.1">Added basic layout of plugin...</revision>
  <bitmask32 name="Contrail Type?" offset="0" visible="True" />
  <float name="Point Generation Rate" offset="4" visible="True" />
  <float name="Min Point Velocity" offset="8" visible="True" />
  <float name="Max Point Velocity" offset="12" visible="True" />
  <float name="Point Velocity Cone Angle" offset="16" visible="True" />
  <float name="Inherited Velocity Fraction" offset="20" visible="True" />
  <undefined name="Render Type (enum)" offset="24" visible="False" />
  <float name="Texture Repeats U" offset="28" visible="True" />
  <float name="Texture Repeats V" offset="32" visible="True" />
  <float name="Texture Animation U" offset="36" visible="True" />
  <float name="Texture Animation V" offset="40" visible="True" />
  <float name="Texture Animation Rate" offset="44" visible="True" />
  <tag name="Contrail Bitmap" offset="48" visible="True" />
  <id name="Contrail Bitmap" offset="52" visible="True" />
  <undefined name="Unknown" offset="56" visible="False" />
  <unused offset="60" size="36" />
  <undefined name="Unknown" offset="96" visible="False" />
  <undefined name="Unknown" offset="100" visible="False" />
  <undefined name="Unknown" offset="104" visible="False" />
  <unused offset="108" size="28" />
  <tag name="Secondary Map" offset="136" visible="True" />
  <id name="Secondary Map" offset="140" visible="True" />
  <unused offset="144" size="36" />
  <undefined name="Unknown" offset="180" visible="False" />
  <unused offset="184" size="48" />
  <struct name="Point States" offset="232" visible="true" size="64" label="">
    <float name="Duration From" offset="0" visible="True" />
    <float name="Duration To" offset="4" visible="True" />
    <float name="Transition from" offset="8" visible="True" />
    <float name="Transition to" offset="12" visible="True" />
    <tag name="Contrail Smoke Physics" offset="16" visible="True" />
    <id name="Contrail Smoke Physics" offset="20" visible="True" />
    <float name="Trail Width" offset="24" visible="True" />
    <float name="Lower Alpha" offset="28" visible="True" />
    <float name="Lower Red" offset="32" visible="True" />
    <float name="Lower Green" offset="36" visible="True" />
    <float name="Lower Blue" offset="40" visible="True" />
    <float name="Upper Alpha" offset="44" visible="True" />
    <float name="Upper Red" offset="48" visible="True" />
    <float name="Upper Green" offset="52" visible="True" />
    <float name="Upper Blue" offset="56" visible="True" />
    <bitmask32 name="Scale" offset="60" visible="False" />
  </struct>
</plugin>