<plugin class="vehi" author="Shalted" version="0.6" headersize="768">
  <revision author="Shalted" version="0.6">Added Kornman's standard header</revision>
  <revision author="Turk" version="0.56">fixed some values from the xml</revision>
  <revision author="Shalted" version="0.5">Added Standard header, fixed some values and plugin errors, added some AI info</revision>
  <revision author="XZodia" version="0.4">Lots of string ids and some unknowns named</revision>
  <revision author="Toabn" version="0.3">Weapon located and Seat values found...</revision>
  <revision author="Iron_Forge" version="0.1">Added basic layout of plugin...</revision>
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         <option name="search cardinal direction lightmaps" value="1" />
         <option name="unused" value="2" />
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         <option name="extension of parent" value="4" />
         <option name="does not cause collision damage" value="5" />
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         <option name="early mover localized physics" value="7" />
         <option name="use static massive lightmap sample" value="8" />
         <option name="object scales attachments" value="9" />
         <option name="inherits player's appearance" value="10" />
         <option name="dead bipeds can't localize" value="11" />
         <option name="attach to clusters by dynamic sphere" value="12" />
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    <undefined name="Sweetener Size" offset="28" visible="True" />
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    <id name="Modifier Shader" offset="72" visible="False" />
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  <id name="Melee Damage" offset="360" visible="True" />
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  <id name="Boarding Melee Damage" offset="368" visible="True" />
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