<plugin class="dobc" Author="Conure's plugin type converter v0.1" version="0.5?" headersize="Main">
  <enum16 name="Collection Type" offset="0x00" Visible="true">
    <option name="Screen Facing" value="0"/>
    <option name="Viewer Facing" value="1"/>
  </enum16>
  <float name="Global Z Offset" offset="0x04" Visible="true"/>
  <struct name="Types" offset="0x44" visible="true" size="96">
    <string32 name="Name" offset="0x00" Visible="true"/>
    <short name="Sequence Index" offset="0x20" Visible="true"/>
    <bitmask32 name="Type Flags" offset="0x24" Visible="true">
      <option name="Unused" value="0"/>
      <option name="Unused" value="1"/>
      <option name="Interpolate Colour in HSV" value="2"/>
      <option name="... More Colours" value="3"/>
    </bitmask32>
    <float name="Colour Override Factor" offset="0x28" Visible="true"/>
    <float name="Near Fade Distance" offset="0x2C" Visible="true"/>
    <float name="Far Fade Distance" offset="0x30" Visible="true"/>
    <float name="Size" offset="0x34" Visible="true"/>
    <float name="Min Colour - R" offset="0x38" Visible="true"/>
    <float name="Min Colour - G" offset="0x3C" Visible="true"/>
    <float name="Min Colour - B" offset="0x40" Visible="true"/>
    <float name="Max Colour - R" offset="0x44" Visible="true"/>
    <float name="Max Colour - G" offset="0x48" Visible="true"/>
    <float name="Max Colour - B" offset="0x4C" Visible="true"/>
    <float name="Ambient Colour - R" offset="0x50" Visible="true"/>
    <float name="Ambient Colour - G" offset="0x54" Visible="true"/>
    <float name="Ambient Colour - B" offset="0x58" Visible="true"/>
  </struct>
</plugin>
