<plugin class="mgs2" Author="Conure's plugin type converter v0.1" version="0.5?" headersize="Main">
  <bitmask32 name="Flags" offset="0x20" Visible="true">
    <option name="Interpolate Colour in HSV" value="0"/>
    <option name="...More Colours" value="1"/>
  </bitmask32>
  <float name="Near Fade Distance" offset="0x34" Visible="true"/>
  <float name="Far Fade Distance" offset="0x38" Visible="true"/>
  <float name="Perpendicular Brightness Scale" offset="0x3C" Visible="true"/>
  <float name="Parallel Brightness Scale" offset="0x40" Visible="true"/>
  <struct name="Frames" offset="0x120" visible="true" size="160">
    <float name="Offset From Marker" offset="0x10" Visible="true"/>
    <float name="Offset Exponent" offset="0x14" Visible="true"/>
    <float name="Length" offset="0x18" Visible="true"/>
    <float name="Radius Hither" offset="0x3C" Visible="true"/>
    <float name="Radius Yon" offset="0x40" Visible="true"/>
    <float name="Radius Exponent" offset="0x44" Visible="true"/>
    <float name="Tint Colour Hither - A" offset="0x68" Visible="true"/>
    <float name="Tint Colour Hither - R" offset="0x6C" Visible="true"/>
    <float name="Tint Colour Hither - G" offset="0x70" Visible="true"/>
    <float name="Tint Colour Hither - B" offset="0x74" Visible="true"/>
    <float name="Tint Colour Yon - A" offset="0x78" Visible="true"/>
    <float name="Tint Colour Yon - R" offset="0x7C" Visible="true"/>
    <float name="Tint Colour Yon - G" offset="0x80" Visible="true"/>
    <float name="Tint Colour Yon - B" offset="0x84" Visible="true"/>
    <float name="Tint Colour Exponent" offset="0x88" Visible="true"/>
    <float name="Brightness Exponent" offset="0x8C" Visible="true"/>
  </struct>
</plugin>
