<plugin class="schi" author="Altimit01" version="0.5" headersize="0">
 <bitmask32 name="Flags" offset="0x00" visible="true">
  <option name="Simple Parameterization" value="31"/>
  <option name="Ignore Normals" value="30"/>
  <option name="Transparent Lit" value="29"/>
 </bitmask32>
 <enum16 name="Detail Level" offset="0x02" visible="true">
  <option name="High" value="0"/>
  <option name="Medium" value="1"/>
  <option name="Low" value="2"/>
  <option name="Turd" value="3"/>
 </enum16>
 <float name="Power" offset="0x04" visible="true"/>
 <colorRGB name="Emitted Light" offset="0x08" visible="true"/>
 <colorRGB name="Tint Colour" offset="0x14" visible="true"/>
 <enum16 name="Material Type" offset="0x22" visible="true">
  <option name="Dirt" value="0" />
  <option name="Sand" value="1" />
  <option name="Stone" value="2" />
  <option name="Snow" value="3" />
  <option name="Wood" value="4" />
  <option name="Metal (Hollow)" value="5" />
  <option name="Metal (Thin)" value="6" />
  <option name="Metal (Thick)" value="7" />
  <option name="Rubber" value="8" />
  <option name="Glass" value="9" />
  <option name="Force Field" value="10" />
  <option name="Grunt" value="11" />
  <option name="Hunter Armor" value="12" />
  <option name="Hunter Skin" value="13" />
  <option name="Elite" value="14" />
  <option name="Jackal" value="15" />
  <option name="Jackal Energy shield" value="16" />
  <option name="Engineer Skin" value="17" />
  <option name="Engineer Force Field" value="18" />
  <option name="Flood Combat Form" value="19" />
  <option name="Flood Carrier Form" value="20" />
  <option name="Cyborg Armor" value="21" />
  <option name="Cyborg Energy Shield" value="22" />
  <option name="Human Armor" value="23" />
  <option name="Human Skin" value="24" />
  <option name="Sentinel" value="25" />
  <option name="Monitor" value="26" />
  <option name="Plastic" value="27" />
  <option name="Water" value="28" />
  <option name="Leaves" value="29" />
  <option name="Elite Energy Shield" value="30" />
  <option name="Ice" value="31" />
  <option name="Hunter Shield" value="32" />
 </enum16>
 <char name="Numeric Counter Limit" offset="0x28" visible="true"/>
<bitmask32 name="Flags" offset="0x29" visible="true">
  <option name="Alpha-Tested" value="31"/>
  <option name="Decal" value="30"/>
  <option name="Two-Sided" value="29"/>
  <option name="First Map is in Screenspace" value="28"/>
  <option name="Draw Before Water" value="27"/>
  <option name="Scale First Map w/ Distance" value="25"/>
  <option name="Numeric" value="24"/>
 </bitmask32>
<bitmask32 name="Extra Flags" offset="0x60" visible="true">
  <option name="Don't Fade Active Camo" value="31"/>
  <option name="Numeric Countdown Timer" value="28"/>
 </bitmask32>
</plugin>